by Oleh Mykhaylovych | Jul 15, 2020 | WAX
Introduction This article is intended to show best practices of building games on WAX. We would start with what are general parts of doing it and then will move into details of game architecture, token model and monetization. WAX is recently booming with...
by Oleh Mykhaylovych | Nov 14, 2019 | WAX
Since 2013 Valve and Steam launched own card trading systems that became part of their ecosystem. Since then game developers actively using those things to build higher engagements at a user level. Blockchain solutions has higher capacity compared to those...
by Oleh Mykhaylovych | Sep 27, 2019 | WAX
More than a year has passed since Dapplica began work in the field of EOS blockchain dApps. Having a serious background, Dapplica team was building up its experience in blockchain platforms and has implemented a sufficient number of projects. Over this year, the team...
by Oleh Mykhaylovych | Aug 31, 2019 | EOS
As a dApp developer, we are primarily interested in customer satisfaction. And as always, client needs a product of the highest quality, as fast as possible and preferably cheap. The balance in these 3 components is always difficult to find. Fortunately, part of the...
by Oleh Mykhaylovych | Jul 3, 2019 | EOS
EOS has great potential, we can even say that potentially EOS is a new Silicon Valley. But, like any other market, EOS has its life cycle with birth, development and sustainable maturity. At this moment we can say that EOS market just has born. As with many...