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Part 9: Blends of NFTs for WAX games
In this article, following our previous one on upgrading farming items, we're diving into creating blends. Blending involves combining specific items to create new or enhanced ones within the game. This feature adds depth and strategy to the game, offering...
Part 8: Upgrades of game items in WAX games
In previous articles, we explored how to farm resources using our NFT. Now, we'll delve into upgrading items for more efficient resource mining. Upgrading items involves enhancing their capabilities, making them more effective at mining resources. This process is key...
Part 7: Creating GUI for WAX game, staking and farming
This article will walk you through connecting a wallet to the WAX blockchain, integrating it into a ReactJS interface, and reading data from a WAX smart contract table. We'll also cover the NFT staking process and how to claim rewards. Let's start with the...
Part 6. Types of Farming and farming process
In this article, we'll break down the resource farming process. Building on the staking code from our previous article, we'll introduce additional tables and functions specific to resource farming. The first step is adding a table to our code for resource storage....
Part 5. NFT Staking
Today, we're diving into staking NFTs in our game's smart contract. This strategy helps manage market prices by locking NFTs in the contract. Imagine setting an unstaking period of 3 to 30 days for added control. Staking NFTs simplifies ownership tracking, crucial for...
Part 4. What are resources and tokens in our game creation process.
In this article, we're diving into two game-changers: resources and tokens. First up, resources. Think of them as the nuts and bolts of your game's economy. They're the materials and items players mine, produce, or nab during gameplay. Each resource comes with its own...
Part 3. Farming NFT creation on Atomic Hub
In our last article, we walked you through creating a collection and item. Now, let's step up the game and focus on crafting a farming item. 3.1 Creating a Category (Scheme) for NFTs It's all about laying the groundwork for your NFTs. We'll dive into setting up a...
Part 2. Creating a farmable object or item in AtomicAssets standard.
This is next article regarding game creation series, you can follow first introduction one if you didn't read it yet. Play-to-Earn (P2E) gaming is taking the web3 and blockchain world by storm, redefining how players interact with games. At the forefront? The WAX...
Part 1. How to make a game on WAX. General concepts.
Hey WAX game makers! Ready for a step-by-step guide to building your own game on WAX? Let's dive in: Atomic Assets Setup: Your toolkit for creating everything cool in the game.Game's Main Entities: From farming items and avatars to user profiles – we've got you...