by Oleh Mykhaylovych | Jan 15, 2024 | Gaming, Technical, WAX
In this article, we’ll break down the resource farming process. Building on the staking code from our previous article, we’ll introduce additional tables and functions specific to resource farming. The first step is adding a table to our code for resource...
by Oleh Mykhaylovych | Jan 15, 2024 | Gaming, Technical, WAX
Today, we’re diving into staking NFTs in our game’s smart contract. This strategy helps manage market prices by locking NFTs in the contract. Imagine setting an unstaking period of 3 to 30 days for added control. Staking NFTs simplifies ownership tracking,...
by Oleh Mykhaylovych | Jan 15, 2024 | Gaming, Technical, WAX
In this article, we’re diving into two game-changers: resources and tokens. First up, resources. Think of them as the nuts and bolts of your game’s economy. They’re the materials and items players mine, produce, or nab during gameplay. Each resource...
by Oleh Mykhaylovych | Jan 15, 2024 | Gaming, Technical, WAX
In our last article, we walked you through creating a collection and item. Now, let’s step up the game and focus on crafting a farming item. 3.1 Creating a Category (Scheme) for NFTs It’s all about laying the groundwork for your NFTs. We’ll dive into...
by Oleh Mykhaylovych | Jan 15, 2024 | Gaming, Technical, WAX
This is next article regarding game creation series, you can follow first introduction one if you didn’t read it yet. Play-to-Earn (P2E) gaming is taking the web3 and blockchain world by storm, redefining how players interact with games. At the forefront? The...